just take the code and enter it manually not as a link
Itās Not About Discord Or Banned Fromā¦ Anythingā¦ Of What Important Is Your Workā¦ When Youāve Finished Itā¦ Itās What Important And Itās Yours Good Job
Running animation for legs. Iām separating torso + arms from legs so that I could manage more animations with less - saves work, time, memory and gives some flexibility, but in the end I have a bit less/harder control over details in animations. So they may end up a bit more stiff then Iād like them to be, but Iāll write down the fault to the armorā¦
I have found success using a āseeker boneā that uses copy location constraint
1 for aiming, and another for animations
this way you can taper it / swap between playing a animation / aiming
HUD update. Added Bloom and Chromatic Abberation filters.
Added more text and improved the wireframe.
Menu Design
The node setup for the background is simple. First I have a noise texture which is used for the transparency. Then time functions are used to move it on sine and cosine
Nice work!
Awesome networkability.
Made a little fog for the level. I thinkā Iām gonna try and make a new level design. This one jut doesnāt feel that amazing. Maybe I could do an outdoor scene
Ohhhh Shiiiii
Iām seriously going to make TBW Online work
Freaking Great work there @Nicholas_A and @adriansnetlis
(this game is just so freaking cool guys OwO ā¦)
Fred/K.S
Wait so whatās wrong with the animations?
Fred/K.S