Well thank you… and my thoughts on your cons:
1 the first screen is on a delay, for 40 ticks or so, and tap to progress, the instruction one on the other hand could have had a little thing (let’s just say the last hour I worked on my game I was just throwing it together).
2 completely viable.
3 I don’t really know what you are talking about, every game I play seems to run with the mouse-look I am using…
4 bake lines are probably because I was too lazy (and lack to time) to actually unwrap the things, if you look at the texture they are all straight Smart Unwrap.
5 I don’t personally see your problem with the walk animation. EDIT: Never mind I think you were talking about the turkeys, I honestly quite working on their animation because it was becoming too much of a headache.
6 The machine gunners are total aim-bots, did you fight any of the infantry? they are significantly less accurate, the tutorial leads you to try to flank the machine gunners, and if you get behind them you can literally kill them all without being shot (The machine gunners can only shoot on one plane and are completely vulnerable from the back).
7 the collision is on the box on the turkey, shooting the turrets should not have any effect
this goes back to number 6, I purposely made the machine gunners have a longer range so you couldn’t just fight them from the front.
Pros thank you for them I appreciate the feedback