I’m honestly not sure what kind of game this will become. It kind of started off being similar to Pikmin, but I see that idea (RTS / leading NPCs) with ants is being done, so I don’t know if I want to do it. Kinda wish I had chosen a more interesting main character. Maybe I’ll change it to a different idea. Anyway, here’s progress.
Thanks. Made some progress. Added a night and day cycle system and did a couple of animations. Also added water (and I need to turn down the specularity, sheesh).
Surprise, style change. I ended up going with 2D sprites, and actually plan to make this like Animal Crossing, where you go around and talk to villagers. I doubt I’ll be able to finish it up in the next couple of days (I was busy on one day, and games have been distracting me for the past couple, hah).
Anywhooooo, here’s what I’ve got. I’m testing out the dialog window, and have an isometric viewpoint. Time of day is also working, and there’s an indicator for it at the top-right. I’m using BGUI for the GUI. As always, it’s working well.
You can see the day and night cycle changing quickly in a video here.
Bah, I didn’t get very far, so I’m gonna drop out (basically). I think I just didn’t have a realistic / strong idea for the game, and so didn’t really want to work on it. Oh, well.