Bike Scene

My bike is sitting here in my apartment, so I thought it would be a good idea to model it, and put it in a scene.

I still need to add a few more details. Such as the part that switches the big gears. I also need to detail the seat. I’m having some trouble on getting the tires to look right. The tread doesn’t look right with smoothing. I might have to go in there, and really model the details of the tread so it looks good. I plan on texturing the bike, and putting it in a scene to render.

It would be cool to rig the bike, and I may do that later, but in the meantime, I don’t plan on animating it for this project.

Wow the modeling is excellent! It definitely would be cool to have a rig that determines how the brake cables move if you rotate the handle bars. Not necessary since you don’t plan on animating but still cool. Haha. The grippy texture on the pedals looks excellent.

Now put this baby on it:

Thank you Goldenfrog. If I rigged the break cables, I’m hoping it would work with a simple IK. Unless they deform weird, in which case it gets more challenging. Rigging the chain to go around the gears would probobly take some work. Now if I wanted to actually switch gears, I have no idea how I would go about that. Its a good thing Its not part of my plan haha.

CoolField7, Adding a machine gun would sure make my bike stand out from all the others!

I was doing some material tests. I came up with a method for adding worn edges by using vertex colors as a mask. I also came up with a method for simulating dust. What do you guys think of my dust map? Good or does it look like its too noisy? I’m having a hard time figureing out if this piece is supposed to be hard plastic, or a type of metal.

Without Dust.

With Dust.

Here is my node setup

Here is my Dust Group

Here is my Edges Group

This looks really good! Modeling is excellent and texturing shows real promise. I’m sure it will look good.

Thanks IconW. My plan was to put it in a scene and throw dirt all over it in the cracks, but I still haven’t figured out what kind scene I want to do. So I decided on doing a clean studio render for now.

I’m considering moving on temporarily to other projects, and just knowing that I have good bike model to throw in for decoration.

What do you guys think so far?

Here is a bigger version

That…is…awesome! nice work
However, since this is a work-in-progress section of the forum, I’ll give some criticism. I don’t see any gear changer or L-M-H shifter.
The orange reflective tape on the pedals kind of needs some shine on it.
Change the spokes on both wheels for some cool effects
I don’t know about you, but the black brakes (that look like plastic) give the bike a little unauthentic. You should make them a little more metallic or change the color to a complimentary or tertiary color scheme.

but other than that, very nice modeling. great realistic look all-around.

That’s all I have, good luck and as I said…nice bike
Oh, and maybe dust or something too…? Just a thought :slight_smile:

Thank you for the crit dancreator. The gear shifters on this bike are actually part of the handle. They rotate kind of like a motorcycle. It might be a good idea though to model some ones that stick out though. I was trying to get more shine on the pedal reflector, but I’m having a little trouble since they are facing away from lights. will see if I can add in a light and have it only affect that one object. I see what you mean about the breaks. I just threw the same material as the handlebars on that.

I also realized I forgot to duplicate the white piece of the spoke reflector over to the front wheel.

If I eventually put this in an actual scene, I will definitely put lots of dust/dirt/mud!


nice bike! great modeling work to, much details

Nice one! I think it comes in handy to have your reference right in your apartment to have a close look at all the parts and details from different angles! Great inspiration for choosing what i will model next. I’m going to have a closer look on the stuff in my apartment! :spin:Thumbs up!