Binding marker with camera

Hi,

I created an animation with different camera using the Binding camera to marker.
it’s working great but now I want to render still images but wherever I am on the timeline when I render my still image it always goes back into a camera which is bind to a marker (which is logic) but is there a way to render a still image on a camera which is not binded to a marker?

Thanks in advance :pray:

Maybe make a new scene with settings copied and link all objects except cameras to it. Might this work?

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