I decided at the last minute to add some ceiling cladding, so pardon the temporary dark diffuse shader on it, it will be more metallic in the final version. Other than that, the main thing I still want to do is add a plume or smoke or two coming up through the floor, probably at the bottom right where the image is mostly empty space.
Still debating whether I have too much fill light, or not enough. I keep worrying I’m slipping back into the trap of too-dark-renders, but then I look at it full size and think there’s too little shadow and contrast. Maybe that’s a sign i have it right. :eek:
Also, I’ve tried mixing in more purple colors to break up the teal-blue monotony. How do people like it?