Birch - Environment/Compositor-study

Here’s a little Environment/Compositor-Study i did last year.
Still quite like the outcome so i am sharing it here.
The goal was to make a quick scene and iterate fast on, in post/compositer.

These moody kinda dark grades, are my favorites ( I’ve been told it reminds of games like dark souls, but since i’ve haven’t played that, i don’t know if was consciously inspired by that)

A warmer dreamy grade.

And a pretty neutral one, compared to the others.

Briefly about the process:
This was really on the fast side. created in around 6h total, making heavy use of the Geo-scatter Add-on (scatter5)
Assets used are a mix of the Moss- Biome (scatterpack), Graswald and BagaAssets
For Post/grading is used Compositor-nodes in combination with baga’s QuickCompo.

and here’s the render without grading/post (pretty orange, because of volume Blackbody/ansiotrophy).

Cheers,
pleebs

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I featured you on BlenderNation, have a great weekend!

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