Hi,
How to you avoid “black display” when we have 2 images both have transparent background overlap ?
Shader used as below …
Hi,
How to you avoid “black display” when we have 2 images both have transparent background overlap ?
Shader used as below …
Is it cycles? Increase the number of transparent bounces. If you have only one, you will have that problem.
The number of bounces should be equal to or superior to the number of surfaces the light ray needs to cross.
oh ok … let me increase that. I think I set it to 2 or 4 in the past. Thanks !!!