hi, i make a human with makehuman and import it to blender, and if i render the filk its look fine most of the time, but when link the human from blende file to another and render it i get this black, i think it becuse the alpha texture but why its happen and how to fix it? also the eye is all black insted of white
i now see that the black spot its not an alph problem, its just a hole in the mesh:(
its hapeend after i resize the man from the rig object to a small size, if i try t apply the scale its give me an error: “Cannot apply to a multi user: Object “Group.001_proxy”, Armature “mh_bones”, aborting”
if i resize it backt to normal size its fix the hole, but its not fit in my seens, how can i fix that???