…will never let you down, even if you bring them to a gunfight.
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“After the initial settlement of Peyote – HD 23079 – those claiming ancestry from the Iroquois Six Nations were not satisfied by forcing Razer’s tribe to hastily terraform Ketuwa – a different moon of the huge HD 23079b gas giant – and leave Haudenosaunee. They were similar – yet different. The very existence of someone like that is a challenge: it implies an alternative to ‘my way’ that isn’t necessarily ‘the highway.’
So, every time the moons came into a favourable alignment, the raiding parties would swoop down from the sky. And as soon as they set up their own shipyard, Razer’s people made it clear: two can play this game.”
I noticed a peculiar thing while working on this project: the blades’ flat surfaces are generated by geo nodes and initially, so were the UVs that I used to position the engravings; however, in the process, I switched from Blender 3.6.1 to 3.6.5 and then all my positioning went down the drain: the new version calculated the UVs differently, forcing me to re-do the positioning work. I ended up applying the geo nodes and unwrapping everything manually. Should I mention this to Blender developers, I wonder?

