Thanks for the comments shbaz
I’ll work on the torso to make it more defined, that shouldn’t take long. Making it too defined makes him look like he’s wearing a skin-tight shirt. The bottom of the shirt wasn’t modeled because it’s supposed to be tucked in, (that will be more hopefully obvious once the texture is done.)
The hands and feet were originally going to be more articulated, but I couldn’t get them looking right on my own, and the tutorial I found just modled them as solid pieces.
There are some other little things wrong with the model, but considering it’s only my third character model ever, I’m reasonably satisfied with it. If I took the time to fix every single thing wrong with it, I would never finish a model. I just move on, and apply the lessons I’ve learned to my next modeling attempt
I finished UV mapping the model, now it’s time to make the texture!
I’d still like some suggestions/tips on doing the texture. I’ve made as many character textures before as character models… :-j
[EDIT] Cleared up the post a little, I have such tendency to ramble…