It seems there has been very little sound from Blender 2.46 going from RC1 to RC2. In fact, I have read nothing official, knowing it only from one unofficial thread and from looking at the archive holding RC1 (and later, hello, RC2).
I know it’s because Big Buck Bunny is the big thing (no pun intended) right now, but is there an official estimate on when 2.46 is likely to go from RC to official release…?
I hope they soon will have the time/manpower to update the raytracer
recently Blender got so many good features - but the raytracer seemed
to get dusty. With VRay and Hypershot and some others the race got
faster again. Well not everybody can buy Alias’s stand alone render
engine which is around 10.000 dollar one license for realtime rendering.
I think that because they were not ray-tracing for BBB, it kinda fell down off the bottom of the feature request list for BBB.
I don’t know if they plan to do some ‘under the hood tweaking’ when they do the render api re-code. I had thought that the ray tracer was OK till I saw stuff like V-Ray. The speed of that thing is just frightening. Then I looked around and a quick google search brought this up http://www.realstorm.com/ I love one of the banners on the site “Why real-time ray tracing?” :spin: One might as well ask “Why freely available oxygen?”.
There are a few others around as well, so Blender IS due for a revamp.