Blender 2.57: Potential Bug

Hello,

I just wanted to get some feedback before I submit this as a bug.

In the new 2.57, when moving, scaling etc, the mouse pointer no longer wraps to the opposite edge of the viewport i.e. you can’t just continue scaling when the pointer reaches the edge of the window.

I’m using the latest 2.57 on Windows 7 64-bit, installed from the .exe installer.

Has anyone else noted this?

Thanks!

Andy

Activate ‘Continuous Grab’ in the user preferences / input panel

Many thanks Richard; I feel really stupid now. I’ve never had to check this option, it was always on by default on previous installs, hence the confusion.

Thanks again!

Andy

To be honest I had to go back and turn it on myself after reading your post.