Blender 2.6 inexplicably crashes, simple mesh and materials

Hey everyone,

I’m currently using blender 2.64 and blender is crashing seconds after I open and adjust my scene. There are only simple mechanical meshes and objects with simple textures (some metals using the glossy selection and flat colors, glass using transparent materials) and 2 cameras, only one of which is in use.

The problem started after I copied some objects, the originals having keys set to them, and began setting up new keys and cameras for the copied objects. I deleted all the keys from the copied objects and created a new camera. All of the materials and parented links came over fine. I’m running this on a Dell XPS 15z (i7, 525) with no issues prior to this, and I’m not sure if it’s something in my scene or not.

Thanks in advance,