I’m working on a Unity3D 4.5 project with objects and animations made in Blender.
Yesterday I installed Blender 2.71, I was previously using 2.7.5.
Now Unity reports:
“Blender could not convert the .blend file to FBX file.
You need to use Blender 2.45-2.49 or 2.58 and later versions for direct Blender import to work.”
Blender.org tells me:
Thanks for the report, but that’s a Unity “bug”, not Blender’s. They have to update their own script (which is a shallow wrapper around Blender’s FBX exporter) to support new addon (I saw a page explaining how to do it yourself the other day, but sorry, can’t find it this morning).
Well, I can’t find any info either.
So all work has stopped because even earlier versions of Blender (2.7 and 2.7.5) can’t export FBX to Unity anymore. The new exporter has seemingly overwritten the old one(s).
Has anyone experienced something similar?