looks like it’s very hard to obtain good Caustics in Cycles due to the nature of the rendering engine, so i’m looking for other renderers to fake a “Caustics Pass” and then composite all together with the rest of my scene
there are tutorials around the web that show how to render Caustics in YafaRay, and i like the idea but before i install YafaRay, Python and Addons on my Windows workstation, i’d like to be assured YafaRay and its Plugin are compatible with Blender 2.8x, 'cause can’t find information about this
in case YafaRay and 2.8x don’t go very well together, is it a viable solution to use Persist Of Vision? the plugin is available in the Addons
But firstly you can watch tutorials and if you think it is hard or you are not want to deal, then you will look add-ons. Firstly you must decide what you want, and which solution to serve your want.
Indeed, though they are easy to set up in POV and depise me being biased towards it and its having both fake and true (photons + final gather based) caustics, you reached the proper conclusion of the long term comparatives:
Regarding POV’s “true” caustics, LUX have always beaten them in quality vs time ratio up to now. This will probably only stay true for as long as POV does not implement spectral rendering in its master branch
POV’s fake caustics can be much faster though, are not at all photorealistic, but the best option for NPR caustics.