Blender 2.8 animations & modifiers are back

Animations for objects and armatures are back in the latest Blender 2.8 build.

I show these features in my video here and also the modifiers that work again and the new area lights:

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Good but still no motion path,
I thing in one month from now blender 2.8 will be very usable

The Eevee renderer combined with animation promises to democratize this type of thing even more so than Unity and Unreal’s animation suites (because it’s real-time rendered animation right in the DCC software itself).

You won’t get the extreme quality you can get with Cycles, but Eevee should provide a quality that is good enough for many cases.

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For me where Eevee will shine, is for motion graphics, stylised animations and other applications where the physically correct calculations are just overkill.

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Great news. Thanks for sharing.

You are welcome!

Real exited what is coming to Blender. Seems like 2.5 was ages ago. Well… it was… lol

It is so nice to see a major update under way. Not that we have not gotten plenty of jewels over these last years.