Blender 2.8 Catmull clark subdivision on a plane is rounding the corners

Is this the typical behavior of Blender Catmull Clark subdivision ? In Max and Maya the corners of the plane remain sharp while everything else is smoothed. I hope Im doing something wrong and I dont have to add creases for this basic job.

yes it is like that.
go to N panel and set mean crease to one

happy bl


I suppose it works that way in any non closed mesh, god I already start to love Blender…