Blender 2.8 development thread

It sounds like you haven’t really used pie menus… Or at least taken the time to get used to them. Pie menus provide at least 3 benefits:

  1. They allow freeing up of keys,
  2. They allow more tools to be quickly accessed,
  3. And the main reason: The gestural enabling of especially submenu items (such as changing edit mode) is far faster than pressing a hotkey then selecting your desired option.

Though, to be fair, Blender’s default access to pie menus make them a bit slower than Maya’s marking menus. In Blender, you have to press a hotkey to enable a pie menu then drag out, whereas in Maya, you can always immediately right-click (well, with mouse over the correct object) and drag out. It’s such a faster workflow.

Blender users shouldn’t have to pay for an add-on to easily customize pie menus - something that could be quite fundamental in using the software in 2.8. It’ll be like users having to pay to easily customize hotkeys.

I agree, more accessibility when editing object colors would be nice. Something else really cool would be if there was an option for the object color to be automatically extracted based on the EEVEE/Cycles node setup… that way there would be less need for individual object color assigning.