Hello,
I’ve created a node-based game engine addon for Blender 2.8 called NeuroBGE. It is built solely on the foundation of Blender’s integrated python system, and contains a logic editor, a game engine, and build functionality for supported platforms. This powerful tool can enable you to create a stable game that interacts with drivers, physics, and more! For more information, see the repository.
For more information, see the repository, or you can download it here. Here is a short tutorial to learn the basics of NeuroBGE with a game.
Here is the link to the documentation (in progress).