Blender 2.8 - UV unwrap missing?

I just took the latest buil of Blender 2.8 to a test to see how it’s working and I have a problem with the UV unwrapping, as I can’t see the seams and edges of geometry into the UV Image editor. I can’t figure-out what is wrong here:

P.S: Even if I apply a picture still the same. Can’t see the unwrapped layout in image editor.

Top left of UV window, where it says ‘View’ Click that, and change to UV edit :slight_smile:

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Thank you.

image
You are in a wrong editor.
Image Editor and UV Editor are now 2 seperated things.

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Oh yeah. Thank you. Just switched to the “UV Editing” workspace and for some reason, there the default editor is the “Image” one.

P.S: Need to relearn a lot of things. Didn’t used Blender for long time.

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Sounds like they forgot to update the workspace when they split it.

workspaces are saved per file so probably your blend file was created before the split

Thank you. Yes, that was the issue. I made a “Save as startup file” some time ago. Now I did a “Load Factory Settings” and everything works fine.

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thank you!