Blender 2026 Conference talks are dropping now

Heads up BlenderHeads!

The conference talks are being uploaded from today!

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www.youtube.com/@BlenderOfficial/videos

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Yup, dozen or so already listed. This is going to cover my Youtube viewing for the next few days.

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Drop your favorites so far, they’re easier to see here as embeds

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I have just been watching The Art of Real-Time viewport cheats, which I thought was really interesting and has taught me lots of new things. I didn’t know there where all them options for viewport shading, and his trick using transparent shading sounds really useful.

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Weirdly this has no sound as β€œembedded”.. (?).. Maybe it’s a new β€œfeature” from YT.. give the watchers some β€œsilent moments”.. :grinning_cat_with_smiling_eyes:

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The sound seems to work for me when playing the embed.

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Hmmm… weird.. it does play in the same browser when opening on YT..

..to bad that i do not have the time now to listen to it :sweat_smile:

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Playlist link:

https://youtube.com/playlist?list=PLa1F2ddGya_-I9y1nXALrBqrZNdlUE012&si=03g-T2OlTkmPUnH0

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Besides the Intro in the Keynote video, these are my fourth favorite so far:

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Nobody cares which are my favorites. (Why on earth would they?) But I like to watch it all with a minimum of youtube-assholery in my face (i.e. embedded here).

Wednesday, 23rd September 26


Keynote β€” Francesco Siddi

Blendrooms | From YouTube to Hollywood - The VFX of A24’s Backrooms β€” Calvin Romeyn

Not Color: What Every Digital Artist Should Know About Color Science β€” Nathan Vegdahl

The Nature Generator: Creating Production-Ready Geometry Nodes Tools β€” Andreas DΓΌrr

How We Built the BCON26 Visual Identity β€” Filippo Martinelli, Federica Amico

Blender Codes: A Treasure Hunt Inside .blend File β€” Olivier Amrein

Rigify - Future Proof Rigging Concepts β€” Ivan Cappielo

Level Up Your Non-Photoreal Rendering with One Weird Trick β€” Dave Ferner

Future of Flight: Building Aviation Worlds β€” Stefan Zorzor, Justin Uijldert

Motion Sculpting: A New Animation Paradigm β€” Nacho de AndrΓ©s

Refactoring & Modernizing Code β€” Bastien Montagne

The Art of Real-Time Viewport Cheats β€” Bao-Thinh Dinh

Controlling Physics With Geometry Nodes β€” Simon Thommes

Le Loup: Adapting a 2D Graphical Novel with a 3D Cinematic Storytelling in Blender β€” Achille Biais

Layered Actions & Other Niceties β€” Nathan Vegdahl, Dr. Sybren A. StΓΌvel, Christoph Lendenfeld

Beautiful Parts β€” VilΓ©m Duha

Connecting Blender and Unreal Engine: A Full Character Creation Workflow β€” StΓ©phane Biava

Adventures in Space and Time: How to Make Exciting Planetarium Films β€” Tommy Howell

Production Lessons of Singularity - A Painterly Short by Blender Studio β€” Andy Goralczyk, Demeter Dzadik, Vivien Lulkowski, Julien Kaspar, Simon Thommes, Rik Schutte

Co-Creating 3D Data Animations With Code β€” Neele Dijkstra, Torben Hanegraaf, Jop van Roosmalen

Procedural Workflows with Gaussian Splatting β€” SΓΆren Schmidt-Clausen

Enter the Dome: Rendering for Planetariums β€” Brent Patterson

In Search of Indian β€” Archit VazΓ©

Subject Extraction for Scene Reconstruction in VFX β€” Vincent Dorenkamp

Wacom β€œDougu-ya” Craftsmanship - Pen and Ink, Human Instruments for Digital Creators β€” Nobu Ide

Behind the Water FXs of In Waves β€” Paul Szajner, Caroline Hemaya

Tools and Assets for Architecture β€” Joao Baptista

Mockups and Prototypes at Blender β€” Dalai Felinto, Pablo Vazquez

Thursday, 24th September 2026


From Stardust to Black Holes: Visualising the Physics of Stellar Evolution in Blender β€” Ben de Fries

Check Norris Never Dies - Evolving to Pyblish β€” Axel Tillement, Swann Martinez

Fun 2.5 Shading with the Beauty of Community Forums β€” Matt Curtis

Warping the Cosmos: An Adaptable Anamorphic Video for Undefined Immersive Spaces β€” Daniele de Luca

Le truc Studio: Creativity in Pairs β€” Albin Merle, Romain Delaunay

Graph Visualization and Analysis with SciGraphs β€” JosΓ© MarΓ­n

The Journey of a Pixel β€” Jeroen Bakker

The Future of Rendering β€” Jules Urbach

How Compositing is Reshaping Blender β€” Habib Gahbiche

From Final_FINAL_v3 to Making an African Short Film β€” Taiwo Folu

CloudRig: Rigging ALL THE THINGS! β€” Demeter Dzadik

How Not to Build a Shading Language β€” ClΓ©ment Foucault

NURBS of NODES - SurfacePsycho Adventure β€” Romain Guimbal

SIG - AI Enabled Tools And Workflows β€” Oscar Baechler

Automotive Design in Blender β€” Kim Jern, Rodrigo Candell, Ardalan Farboud

The Power of Curves β€” Iwo Pilc

Continuing a Lie: Creatures! β€” Omar Hewady

Creative Misuse of the 3D Toolbox β€” Markus Biegholdt, Rob Green

A holistic guide to the Hollywood VFX colour pipeline β€” Mark Boorer

Non-Destructive Mesh Fusion Without SDF or Remesh β€” Mattia Miccoli

The Quest for the Ultimate Stylized Mouth Rig β€” Maor Fridman

Building KIDDO : Merging Polygonal Modeling, CAD, and Electronics β€” Obride Deki

Fisherwoman Item Song β€” Suresh Eriyat

Grease Pencil Goodies - Story Tools, New Brushes & the VSE Editor β€” Laura Gingrich

Grooming Seth Rogen: Restoring a Hairline for a High-Stakes Commercial β€” Christopher Strommer

BBC’s β€˜Crongton’ - From design to realization β€” Ricardo David

The Spinal Spline: Geometry Nodes Framework for Built Environments β€” Gilad Harnik

An Automated Pipeline for Construction 4D Reporting β€” Huang Hing Pang, David Felix

Grandma Z: Clay Pencil Animation, an Official Blender Lab Project β€” Daniel Martinez Lara

Fully Procedural Climbing Gyms and Route Setting β€” Atlas HasΔ±rcΔ±

AutoTrack: Smart, Easy and Automated Camera Tracking β€” Siemen Lens

Yuify Your Mesh to Say Who Made It: Micromarking and Self-Sovereign Identity β€” Lars Lenz, Joss Giffard-Burley

Build Your Node Trees With Code β€” Brady Jphnston

Neuromechanical Modeling and Simulation of Animals and Robots β€” Shravan Tata Ramalingasetty

Building a Complete Animation Pipeline for a Feature Film with a Woolly Look β€” Juan Carlos Garcia del Blanco, Antonio Javier Torralba Moreno

Lightning Talks β€” Tomas Dinges (moderation), various speakers

Suzanne Awards Ceremony

Friday, 25th September 2026


Every Hair Deliberate: A Photoreal Cat in Hair Curves β€” Steve Chow, Alex Parker

3D-to-2D Animation Smear Effect Technique Based on Japanese Hand-Drawn Style β€” Shu-Ting Lin

Curiosity: The Distance Between Dreaming and Doing β€” Eynn Barros

Mathemagics: Building Assets for Realtime Effects β€” John Einselen

PBRT 2: Creating and Working with Large Scenes β€” Gustaf Waldemarson

From Vertex to T. Rex: 3D Printing My Own Hall of Dinosaurs β€” Alex Chamberlain

GN-to-UV: Hacking Coordinates with Geometry Nodes β€” JindΕ™ich OlΕ‘ar

How Blender Changed Theatre β€” Marcus MΓΆller

Imposter Syndrome β€” Thomas R. Murphy

OpenPBR: Road to Expressive and Interoperable Material Models β€” Sebastian Herholz, Weizen Huang

Headless Heads: Calibrated Digital Human Pipelines with Cycles β€” Patrick Anderson

Building Procedural Simulation Environments β€” Felipe Oliveira Ribas

Practical XR Bridge to Blender Spatial Workflows β€” Ruoya Sheng, Junfeng She

Cella: 3D Data Visualization for Plant Single-Cell Transcriptomics β€” Sampo Muranen

Fall of Reach - Guide to Epic Sci-Fi for Small Studios β€” Julien Blarel

Audio Nodes: Live Sound, Live Geometry β€” Cem Γ–zcan

Integrated Design Workflows for Architectures β€” Arcangelo Gabriele D’Alessandro
https://www.youtube.com/watch?v=inFSyph-qLs

From Scene to Sensor: Synthetic LiDAR for Autonomous Systems β€” Michael Schwingshackl

Vtubing Using EEVEE/Cycles DLSS β€” Tse Cheng

Protecting Creative Momentum: When the β€˜Wrong’ Way Is the Right Way β€” Mike Yakovlev

Intel Open Image Denoise 3: Fast Temporal Denoising & Supersampling in Cycles β€” Christoph Neuhauser

APX & AVX10: The Next Evolution of x86 β€” Leonhard Rannabauer

2D Comic Style in 3D: Shapes! Lines! Shading! β€” Sacha Goedegebure

Porting Blender to Android β€” Jonas Holzman

Designing Lattice Infills to Control Mechanical Behaviour β€” Mehmet Kala

The Colleagtion: Phygital, Self-Funded and Lightning Fast β€” Egor Basiubin, Nidzhat Guseynov

Blender JAM: A Collective Animation Experiment β€” Eli Rabinovich

Scientific Data on Surfaces β€” Nicole Feng

SciExplorer: From Microscopy Data to Interactive Scientific Visualisation β€” Alisa Ovsiannikova

Closing Event β€” Francesco Siddi

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and todays talks have started appearing..

Thanks for the link Kologe. The Motion Sculpting talk by Nacho de AndrΓ©s was great.

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what an amazing guy

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And here I was wondering what to watch, this is some extensive goodness that dropped :pinched_fingers:

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Nice! Finally! I’ve been waiting on some tablet news for awhile now.

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A β€˜secret’ talk landed today, quick before it gets taken down!

https://www.youtube.com/live/TS3SVEBfH0c?is=MUpJHuDiIhbRHxu8