Blender 3.3 snapping

Ouch, it’s beginner struggling. I can relate to that. Anyway on the top comment says, you have to flip the face. Which you can do by select the faces and press alt + N and choose flip in edit mode or you can select all and press alt + N and choose recalculate outside. You need to do this to avoid getting shading issues.

rigoletto,
Thank you. I still have some questions. Hopefully, I figure out