Hey Community!
I just drop it in here
In Blender 3.4 we have a new mix node, that is a combined node. Previously, it was basically the Mix RGB. When you had 2 nodes (A and B slots) plugged in, you could swap them.
Now, if I want to do that, the latter one simply disconnects. I work almost always with procedural textures, and looking for “the other one” is just a pain. Takes a lot of time, and harder to compare differences.
Is there a workaround for this?
Thank you!
Happy blending
Cheers!