A simple scen in 3.5 -
now there is no need to asign objects Cast Shadow Caustic and Receive Shadow Caustic.
Just tick the Caustic boxes at Render Properties. The glass is Glass BSDF.
A simple scen in 3.5 -
now there is no need to asign objects Cast Shadow Caustic and Receive Shadow Caustic.
Just tick the Caustic boxes at Render Properties. The glass is Glass BSDF.
Is this using MNEE caustics?
Do they now play with path guiding?
Yep - that’s MNEE caustics.