Blender 3.5 caustic render

A simple scen in 3.5 -
now there is no need to asign objects Cast Shadow Caustic and Receive Shadow Caustic.

Just tick the Caustic boxes at Render Properties. The glass is Glass BSDF.

1 Like

Is this using MNEE caustics?

Do they now play with path guiding?

I have no idea - but check this cool caustic tutorial:

1 Like

Yep - that’s MNEE caustics.

1 Like