cekuhnen
(cekuhnen)
1
Hi all,
did they change how shade smooth with auto sharp edges work in Blender?
I have now to go into edit mode and mark edges to break via the mark edge as sharp tool.
as a shortcut i add a split edge modifer at the end but that isnt the best way to do
obsurveyor
(obsurveyor)
2
Yes. Use the Shade Smooth operator and add an Auto Smooth by Angle modifier on your mesh before editing.
There’s already an ongoing discussion about this change over here:
https://blenderartists.org/t/blender-4-1-auto-smooth-is-now-a-modifier-only