Blender 4.1 Auto Smooth is now a modifier ONLY!

I thought I’d throw my report bug link for anyone who was modeling with bevel+auto smooth+weighted normal combo before 4.1 (smooth modifier is placed in wrong hierarchy spot causing shading issues that 4.0 and earlier didn’t have). Reported 3 months ago, had to remind developer about it week ago, he said he’s going to test if potential fix works in this week, so fingers crossed

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