i get an error in the console, but it still seems to work fine. Here it is:
Traceback (most recent call last):
File “/home/ivo/svn/blender_scripts/scripts/addons/library.py”, line 207, in poll
if i == context.object.name:
It seems to be working fine though. I find the script quite useful. Too bad that it only stores the geometry and no materials, vertex groups, modifiers, constraints etc.
But very handy still.
Yay. My comments were concerning the library script btw. Now, i find it very useful for sculpting/modelling. For having a default head, hands etc. do start with. Also great for quick import/export without having to use the file browser.
i get an error in the console, but it still seems to work fine. Here it is:
Quote:
Traceback (most recent call last):
File “/home/ivo/svn/blender_scripts/scripts/addons/library.py”, line 207, in poll
if i == context.object.name:
Seems like some small problem. will fix soon.
It seems to be working fine though. I find the script quite useful. Too bad that it only stores the geometry and no materials, vertex groups, modifiers, constraints etc.
It is just an initial version. I ll try to include materials and other properties in the next version.
Now, i find it very useful for sculpting/modelling. For having a default head, hands etc. do start with. Also great for quick import/export without having to use the file browser.
Good to hear that my script was very useful to you.