I’m just curious here. I see Blender as being a superbly AMAZING graphics program, and the mere fact that it has its own game engine takes programs like Maya by storm. But on a serious note, I see all these scripts, all these “add-ons”, but why? Why do we have all these scripts and add-ons? Why aren’t these functions built into Blender itself? I see groups like “Make Human” creating standalone software for very real human beings, very detailed. I see all these scripts that do these amazing things like help with hair and whatnot, particles, landscape, etc.
Why are these functions not already built into Blender? Would it not be easier to have Blender pre-coded to be able to create realistic human beings? Would it not be more functional for everyone to have a section for landscape, hair, fur, etc, precoded etc. already coded into Blender? Why use a script for what rightfully should already be in the program?
For example, I would like to be able to just download Blender and go right to work; no jumping around from site to site, download this, download that, hope I correctly put it in the right location and organize it correctly (It’s not fair to someone not knowing anything about Blender to be expected to know exactly how to install python scripts and addons and properly get them working.). I would rather just open Blender and have everything right there in the program itself ready to be used to do ANYTHING I want to do.
I’ve heard people say that Maya gets hacked to bits by their designers and whatnot and that’s why there’s a lot of bugs etc. Why not, on a serious note, have these “hacks” be part of the literal program? Why go through all the trouble of writing out these scripts and hoping they work without considering just making something so commonly used (and required for most projects) just part of the program itself? I think Blender could highly benefit from this. Yes, it means more work maintaining the scripts and etc., but that’s why there’s a community, that’s the essence of Blender being Open Source that it’s free for anyone to help and develope into the greatest program ever made for graphics. I think we’re selling ourselves short by not including these scripts in the program itself.
I’m open to honest and critical answers here, please please speak your mind and be honest, but also be open minded to the question I’m asking here. I’d really love to see Blender be the “Blender All In One Graphics Software” that’s open source, beats all of its competetors simply because of what it offers by DEFAULT that other programs don’t even consider because they find it a “daunting task”. Daunting task or not, Blender has a MASSIVE step ahead of any other 3D Graphics software out there:
OPEN SOURCE and COMMUNITY
Comments?