Hi, hopefully, some people can help or at least enlighten me
I am running blender on an SGI Onyx RE2 system, a rather nice system concerning the fact that it was for free. Seriously, this machine is quite fast, it features four R6600 MIPS 250 Mhz CPUs with 4 MB Cache each, and that’s where my “problem” lies. As I understand it, Blender does not scale, thus it will always only utilize one CPU (this is also what I see on the system panel). I red some hints in this forum about giving the render thread to the second CPU. Is this possible? I’d love to render on the second CPU while I work on the first. Can anybody tell me is this is possible? Or if future development of Blender (when the fund raises enough money and it is opensource) plans to make it SMP ready?
Or is there some kind of third party network render engine for blender which I can run on one (or, in the best case, three) of the other CPUs?
Any and all help is greatly appreciated!!!