Blender and Octane Render Motion Blur Test Animation

All made in a Blender and Octane Render. The speed of the rendering engine knocks me to my knees. Active renderings of the 1h 30 min at 120 frames about 39 - 45 seconds per frame. Number of samples 500 and environment octane type daylight system. Standard light settings, I used also a light depth of field. Motion blur shutter value 0.36 and motions samples values 14. Rendering did not go well, because not to bake frames of simulation, forgot about it.

More render http://blendervisual.blogspot.com/2014/04/blender-and-octane-render-motion-blur.html




How long do you think it would have taken in Cycles? and at 500 samples would there be less or more noise?

I think that such a result could Cycles For the 2000 samples to no noise. Thanks you for the feedback.