Dear Forum,
I read the forum all the time, but I never thought something like this could happen to me… I can’t find the answer to my issue “on the internet” and I hope someone out there in the Blender community can help me.
I’m using:
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Blender 2.49b
Voodoo Camera Tracker 1.0.1 beta
I have exported Targa files from Adobe Premiere. I’ve successfully run the Targa sequence through Voodoo Camera Tracker and exported the Python script.
In Blender (after deleting everything in the scene), I imported and ran the Python script. The tracking points are visible in the workspace.
In Blender, after switching to the voodoo_render_cam, I press “ALT A” to play back the animation. I expected to see the tracking points from Voodoo move around, matching the movement of the camera, but nothing happens, except for the frame number (in the 3D View window) and my cursor start counting-up through the number of frames (which match the number of Targa files I created).
I am trying to figure out why the camera tracking points aren’t moving. It seems like the camera movement data didn’t come across with in the Python script or something… I’m stumped.
Does this issue sound familiar to anyone? Hopefully it’s something simple that I’m doing wrong. I’d be grateful for some help.
See below for screenshots.
Thanks,
David Taylor
Screencapture of Blender (nothing moves when I press “ALT A”
Selecting the targa sequence in Voodoo
Running the tracking in Voodoo
Tracking Completed in Voodoo
Initial Camera Parameters in Voodoo (after running the tracking)