Hello. Just getting started with blender. Thanks to all the people posting how-to’s.Here is my first attempt at a face using TorQ’s method outlined in “A Better Face”
Modelled loosely on Bruce Campbell, but I only had a front shot for reference, so it’s not meant to be exact. Just did this tonight. My question is, is this level of detail about what is used in most video games?
Thanks for looking! Feedback welcome. Looking forward to seeing more of y’alls work.
(sorry if this is a double post. Having browser troubles.)