Blender Car Game Help

ok, i’ve got the model and stuff. but, there are still bugs and questions.

1: how can i make the car turn only when the up or down arrow keys are pressed?
2: how can i make the wheels turn when i hit the left or right arrow keys?
3: how can i make the car drift, gain speed, slowly decrease speed, and all that physics stuff?
4: how can i use the camera to follow the car when it moves?
5: where can i find textures, and how can i put them on the car?
6: how can i make the wheels spin?
7: when ever the car hits something, it starts to roll back. but, when i move forward, let go of the arrow key, the car still moves back until it stops. how can i fix that?

yeah… alot of questions. sorry…
well, here’s what i’ve got so far.
Linkage

Check out this tutorial:http://www.tutorialsforblender3d.com/Vehicle/Vehicle_1.html

uhh… thanks…
but, is there a tutorial that can just help me where i’m lost?
i don’t want to have to restart making my game…

PLEASE!

i need answers! i’m serious about this game… i really want some help. is there any way to make this without using python script? i haven’t learned how to type very well, i still have to look at my keyboard. and, blender won’t let me copy and paste… please! i need help…

and, i’ve figured out how to make the camera follow the car.

I don’t have time to actually tell you how to do it right now, but I’ll try to fix it.

To be honest I think you should start over. Not to be mean, but it really helps to do tons and tons of tutorials before trying a full on game. I’ve made many a failed game project.

yeah.

i’ve read alot of tutorials.

can anyone guess what kind of car i used to model?

  1. You know the keyboard sensor in the logic bricks? I think you add an extra “hold” key. Not sure though. Doesn’t seem to work for me.

  2. Add a keyboard sensor and a motion actuator. In dRot in the actuator, set it to rotate at a certain speed when you press the corresponding key. After that I think you’ll figure it out.

  3. Don’t know…

  4. You said you already got that so…

  5. It may be hard to find a texture that works with that exact model. I’d reccomend just making your own. Find a tutorial on UV mapping.

  6. Just like answer 2, make it rotate with a motion actuator.

  7. I wish I knew. I’d like to know that too.

Ok. Just a tip. You may want to work on your modeling skills. They’re not too bad, but you could probably use less polygons and make the car look a little rounder if you know what I mean. The sides are completely flat. You might as well use those polygons. Hope this helps!

um…

could you explain those a little more? i’d like the tires to stop turning at a certain point.

Try the IPO actuator.
For example, in the 3DView animate rotation of the tires to the right between frames 1 - 11 about 20 degrees.
Then, with logic bricks make something like this:

keyboard: “right arrow” ---->AND----->IPO between frames 1-11

Then in 3DView animate rotation of tires to the left between frames 12-22
And then use this for logic bricks:

keyboard: “left arrow” ---->AND------>IPO between frames 12-22

Then the tires rotate and stop.
Oh, and choose “Flipper” in the IPO actuactors.

Cheers

The tires don’t stop? Oops.

uhh…

i tried that. it didn’t seems to work…

zymn, check here a file: http://www.box.net/shared/t7dl6xd4oo

ok, thanks. it now works.

heres an updated version. notice the bugs that are still there…

http://files.filefront.com/bugattigameengine1blend/;9806578;/fileinfo.html

and, the camera seems to still be messed up. it won’t show the tires sometimes. and, it won’t show the car sometimes…

When making a “big” blender game, knowing python is crucial, (ok, ok I know there are some exceptions)
So I suggest you go through a bunch of tutorials, all you can find actually. Use the search function if you have a question, and if you can’t solve it yourself, ask the community, we’ll be happy to help :slight_smile:

thanks.

any help for the bugs, though?

I want to make a similar game but there are no high class car in GE tutorials!:(:(Any tut’s?:eyebrowlift::eyebrowlift:

here’s how I learned to do it.

Woah J09 that’s a nice site! I’ve never heard or read about it XD

It’s the exact same website James XVI. :smiley: lol.

erm…

ok.

i made a adventure type game yesterday. i didn’t use a single tut. i’m so proud.