Blender Crashes when rendering . Why?


I dont know why. Please Help

This seems like a pretty complex effect, maybe it’s too heavy for your computer? Does it use subdivision/displacement, or anything that would generate a large polygon count?

I’m going to go with: more geometry and processing than your computer can handle.

Check your RAM/VRAM usage with a monitor program such as Task Manager (Window).
A common cause of collision is low memory.