However in part 10 of the series, when I add a subdivision surface modifier to the sprinkle and go to edit mode, blender crashes with an exception_access_violation.
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You can find the .blend file and the crash report on this github repo: https://github.com/clanggoo/BlenderIssues
Im not sure if this is a bug or if I messed up somehow, any advise would be greatly appreciated.
Hmmm, I downloaded your file and got a similar crash on Linux (crashes like this are very rare for me).
Looking at your file I thought the first culprit maybe the geometry nodes as they mess with geometry.
I checked the “as instance” checkbox in the sprinkle object info node …and no more crashes!
Fantastic it works for me as well, thank you very much!
In the tutorial he also checks it, I just missed it somehow.
As of the geometry nodes, this part is a bit confusing to me I certainly need to rewatch it.
Do not worry, they are a bit hard to grasp, you just need to go little by little. They are well worth looking into at some point as they open a world of possibilities and will get better and more useful as time goes by.
I do not think they should crash blender like that, GN nodes were my first thought because they are under heavy development.