I didn’t post that much on this forum lately, but in this case is for a shameless self-promotion!
My cookbook “Blender Cycles: Materials and Textures cookbook”, edited from Packt Publishing, has been totally upgraded to the 2.7 series and is already out (at least since February):
Sorry, ifcruickshank, but as far as I know Packt doesn’t have upgrade options. By the way, it’s quite a different and new book, with improved or new recipes and almost everything upgraded from Blender 2.6 to 2.7.
Materials in Cycles is one thing I’m trying to work on, particularly procedurals, because I’m becoming a firm believer that a really good CG artists uses a mix of techniques, leaving people to wonder how they did it. I’ve seen some procedurals that were just about as good as some image based ones. I’m about halfway through chapter 3. So far, it’s been mainly stuff I knew, but liking the explanations. Will probably do a review on my site once I’ve had a chance to go through it all.
I applied the recipes from the previous version of this book and i can tell it’s a complete guide to cycles materials. If you consider using Open shading language, this book is the previous step to fully understand the OSL in cycles.
byagcioglu and tomtuko, thanks!
But, to set things straight, I must say that there is no mention about Open Shading Language in this cookbook (a too complex topic that deserves a book for itself); probably byagcioglu meant that the explanations and the recipes can be preparatory to OSL?
If i dive into open shading language “examples” before learning every aspect of cycles, i would fail. Examining your book is an essential step.Thanks again.
I just wanted to point out that at the cookbook Packt page, by scrolling down a bit and clicking on the “Free Sample” button, you have access to the first book chapter (Chapter 1, Overview of Materials in Cycles) for free.