We know we’re getting WAAAAY ahead of ourselves, but… our team is moving quickly in training, so we want to move our project along as quickly as possible.
So… does anyone know a way to export a refractive gem created in Blender, to UE5?
Are there any addons that could render our shader and color into something exportable? Could we possibly export our shader and “translate” it into a UE5 shader, OR is there a pre-existing method for UE5, and there’s absolutely no way to render our object into something usable in UE5, and maintain its refraction?
For the project we’re working on, it’s IMPERATIVE that we figure a way to get our gem working the same way in UE5 [or very similar] to what we have in Blender using Cycles. Unfortunately, we’re new users and not allowed up upload our file we might could use a link to Google Drive, so you can see the file.