I am making an underwater scene (see pic attached). However, I am having trouble tackling Blender’s new particle system. I would like to have floating particles in my scene.
Ex: http://www.trapcode.com/gallery/nanodesign_h.mov
Is there any good way to do this? Also it would be preferred if instead of just circular dust, If i could make some strands appear as well. Does anyone know a way to make something like this with Blender’s new particle system?