Hi all:
This is part of a personal project I am working in. And it is also my first machine!!! I’ve done it by using “parents”, “tracks to” and “copy locations”. It is true that the system is not very stable (sometimes you get undesirable rotations). But anyway, it seems to work fine.
http://www.enriquesahagun.es/images/madbox/rotor2.avi
http://www.enriquesahagun.es
I’ve seen a machine tutorial that uses bones (with an old version of Blender). Can you comment on this? Are bones still necessary in Blender 2.46? Or just optional?
Thanks in advance!!!
www.enriquesahagun.es
