Blender Executable Exporting Broken / Quick Fix

Hey, just wanted to inform that exporting executables appears to be broken as of r60578. There’s a very simple fix, though. Just go into the Blender\2.68\scripts\addons folder, find the game_engine_save_as_runtime.py file, and erase line 115 to remove the >blend_path += ‘.blend’< line. It’s either a toss-up between doing that or appending ‘.blend’ onto the blend_path variable before the file in that line.

Thanks SolarLune.