blender export for DAZ|Studio

Hi, I’m kind of new to Blender. Just wondering about an easy way to import/export obj. files to make morph targets for DAZ|Studio. Everything works out, except I have scaling problems. For example, the head morphs okay, but gets really big and stretches the neck way up in the air. What’s the deal? Anybody who knows how to fix this, I would appreciate any info you have.

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