can blender be used for a DirectX game using C++. If so, what formats will i need to use. basicaly, i would need to have multiple animations, bone structures and things like that, that would work for an acual game programed with C++. My main concern i the animaions. Is there any way to make multiple animations using blender.
Id neex things like walk, attack, attack2 many more. Is this all possible or would i need to use gmax or 3dsMax.
also, if there is anoyone here who knows C++ well, please look here
if you want to help code please sign up. If we dont get coders we cant do anything. (also any help with models especialy people would help, im still learning)