Blender graphics bug in the viewport


I use the Addon botaniq and in Blender 2.91 I have some weird looking pixels in the viewport. Only for a few trees. In Wireframe, Material Preview and Rendered view does it look normal but the solid view is buggy ( incl. Studio / MatCap / Flat ).

Is that a Blender problem or a botaniq problem?

left 2.91.0 // right 2.90.0

I have the same issue with the Traffiq add-on. I just looked and they are both from the same developer. @Alphisto

Hi, when I remove the alpha from the viewport display it works

1 Like

Good catch. I had traced my issues to the glass shader used with the vehicle add-on, but I bet it has something to do with the Alpha.