Blender in blender

I modeled this as kind of a joke, but then I wanted to try fluid simulation, and here is the result.

So I thought maybe should try an animation (a super slow motion clip) But when I calculate the mesh, got this weird result, the drops are not constant, wiggle, apears and disapears

This are my settings

Fluid Screen Shot 2020-08-01 at 7.15.36 PM


Nice work, looks good! :wink: