blender internal reflective spheres

it’s got ior and ray mirror with fresnel… hdri reflections (Paul Debevec’s Grace) and ambient occlusion and composite nodes… i guess thats about it… oh this was initially supposed to be a wallpaper for my desktop and it turned out nicer then i expected. hope you enjoy

Higher Res on deviantart


Just amazing…

Really good job :smiley:

wow thanks a lot man :smiley: glad you liked it. blender internal is quite powerful

yep … really good… bravo!