Blender & Ipad: Orientation to 3D viewport

Hi Blenderers,

I’m looking for a way to draw freely in the Blender 3D space with my hands. Equipped with an Ipad I’ve been connecting it to Sidecar and I’m able to draw in the 3D space with grease pencil and in Geometry Nodes.

I’m wondering if it’s possible to go a step further and map the Ipad orientation and position using it’s Accelerometer/Gyroscope/Camera to the Blender viewport so I can move around a sculpture or an object (not intended for architecture or large spaces) for example, making the drawing & sculpting experience more intuitive than the current 2D draw, then move with computer mouse, then draw, etc. The point of this is also to get the experience closer to AR/VR sculpting but goggles are not something I consider for both budget and comfort reasons. Otherwise, do you know of any budget-friendly controllers I might have over-looked which I could use to bridge the gap without the strain of the AR/VR goggles?

Cheers!