Blender keeps adding to keying set

I’m trying to animate a camera
but when I press the key “i”
i don’t get the menu that says loc rot, loc rot scale etc,
but instead, I get:
Successfully added 1 keyframes for keying set ‘Button Keying Set’.
no keyframe gets added to the timeline.
it does work if i activate auto keyframing. Can someone help me fix it?

Do not know what i pressed that caused i to add the button keying set, but even tho i might seem like a beginner
i’m actually been using blender for a while now.

Just unset the active keying set in the timeline, or remove keying set(s) from the scene.

My bad :slight_smile: Fixed!