I have a project Im working on where I need to use a specific model that was provided to me. This model came as a very dense obj which I imported directly into blender. I needed to duplicate this piece about 80 times throughout and I did so using mirror and array modifier, as well as ALT + D. I also cleaned up this model using mesh>clean up>merge by distance… until it started to look strange, and then took one step back.
Is my method of duplicating this the most efficient in terms of processing power? Is there a better/less processor hungry way to do this?