And here’s the MT4 Console:
Could you send me your blend file? Because I did the same objects with the same names and addon works for me. Also try new version 0.1.1 from gumroad or blender market. Thank you.
Still getting the bug. As a new user, I am unable to upload attachments. Do you have a discord?
I forgot to mention, I am also using Marmoset Toolbag 4.03 (4036). This is the most recent version I’ve been able to download from the Marmoset site.
Sorry, but you have to use Marmoset Toolbag 4.03 (4033). because for some reason they change something at API, so I need time to figure out what exactly.
Addon was updated to v012:
- BakerGroups Low/High and Objects are collapsed on load
- Added fix for the latest version of Toolbag 4 (036)
Please download and install
Thank you.
Works like a DREAM! Thank you so much, Titus!
Hi Titus! Does this addon currently works with blender 3.1? I am considering on buying it
Yep, it works.
Hi , love your addon ! Probleme is that i get an error when i use the “select _high objects” then hide these objects . it doesn’t seem to affect anything, but i still get the error
video of the bug
blend file
Python: Traceback (most recent call last):
File “C:\Users\dsrfg\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\BTBridge\operators\operators.py”, line 129, in poll
return obj and obj.type == ‘MESH’ and obj.mode == ‘OBJECT’ and check_low(context.active_object)
File “C:\Users\dsrfg\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\BTBridge\functions\functions.py”, line 99, in check_low
if “low” in self.name:
AttributeError: ‘NoneType’ object has no attribute ‘name’
location: :-1
@Steii Thanks for the feedback and blend file.
Seems like it is time to refactor a bit the code. So I’m going to improve the addon because there are some fundamental mistakes. Well, I’ll do it soon.
Hi, You have recently updated the add-on version to version 1.3, but unfortunately, I cannot use the renaming suffix for the high poly. The low poly renaming suffix button works, but the high poly renaming suffix button doesn’t. I have tested it using two objects, one low poly, and one high poly. And it was able to rename the low poly to “_low”, But it wasn’t able to rename the high poly to “_high” I don’t know what’s going on here. The issue was present since version 1.2, Please fix it (I’m using Blender 3.2.1 as of July 21st, 2022) Thanks in advance and here’s an Example
Low poly should be selected and active for it to work. All of the objects but low poly will be renamed to highpoly properly.
Hey Furash, Thanks for the tip! I have fixed it. Nowhere it was documented that I should leave the non-low poly objects since I have gotten used to manually renaming them from low to high or from high to low. but now I know thanks to you!
Hi @TitusLVR hope you are ok! Is this wonderful addon still beeing developed?
Hi, I’m ok thank you. Addon as it is, are you asking for some reason?
Hello, I noticed you cleared your gumroad, will this addon still be updated?
I stopped using Gumroad since they no longer support PayPal or opposite. And yeah addon also will be updated soon. Check it on blender market.
